Inspired Entertainment Inc (INSE)
Leisure • Consumer Discretionary
Financial Metrics
Price to Earnings-17.33x
Revenue Growth (1Y)-5.92%
Debt to Equity-21.63x
Strengths
Valuation
Inspired Entertainment Inc is undervalued
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August 05, 2026Inspired Reports Second Quarter 2026 Results

August 05, 202610-Q Quarterly Report for 2026 Q2

July 30, 2026Inspired Reschedules Its Second Quarter 2026 Results and Conference Call to August 5th

July 21, 2026Inspired to Report Second Quarter 2026 Results and Hold Conference Call on August 6th

July 13, 2026Inspired Entertainment Goes Live Across Alberta's Newly Regulated iGaming Market

June 22, 2026Inspired Entertainment Launches NBA Re-Play Virtual Sports in Turkey

May 22, 202610-K/A Annual Report for 2025 FY

May 18, 2026Inspired Announces CFO Transition

May 07, 2026Inspired Reports First Quarter 2026 Results

May 07, 202610-Q Quarterly Report for 2026 Q1

May 06, 2026Inspired Entertainment Extends Long-Term Agreement with Paddy Power for Gaming Terminals and Content

April 24, 2026Inspired to Report First Quarter 2026 Results and Hold Conference Call on May 7

April 22, 2026Inspired Entertainment Secures Alberta iGaming Supplier Registration, Expands North American Presence

April 20, 2026Inspired Entertainment Expands Global iGaming Presence with Launch in South Africa

April 15, 2026Inspired Entertainment Expands Global Reach Through SaaS Distribution Agreement for Virtual Sports with Playtech

April 08, 2026Inspired Entertainment Announces Expansion of Virtual Sports with BetMGM

March 10, 2026Inspired Reports Fourth Quarter And Full Year 2025 Results

March 10, 202610-K Annual Report for 2025 FY

March 09, 2026Inspired Entertainment Announces Multi-Year Extension of Virtual Sports Partnership with bet365

March 06, 2026Inspired and Allwyn Hellas Launch Soccer 3.6 Across 3,000 Retail Venues in Greece

February 24, 2026Inspired to Report Fourth Quarter and Full Year 2025 Results and Hold Conference Call on March 10

February 06, 2026Inspired Entertainment Launches Game-Changing Lottery Platform STRATA

January 14, 2026Inspired Unveils New Content, Hardware and Mechanics at ICE 2026

November 07, 2025Inspired Announces Closing of Sale of UK Holiday Parks Business to Genda Inc.

November 06, 202510-Q Quarterly Report for 2025 Q3

November 05, 2025Inspired Reports Third Quarter 2025 Results

October 21, 2025Inspired to Report Third Quarter 2025 Results and Hold Conference Call on November 5

October 20, 2025Inspired Entertainment Expands Footprint into West Virginia Market with Premier iGaming Content

October 06, 2025Gaming Arts LLC Announces Partnership with Inspired Entertainment to Bring Online Titles to North and South American Land-Based Markets

October 02, 2025Inspired Unveils Enhanced Gaming Solutions at G2E: Boosting Growth and Engagement — Booth #4216

August 27, 2025Inspired Announces Proposed Sale of UK Holiday Parks Business to GENDA Inc.

August 20, 2025Inspired and bet365 Launch Next-Gen Virtual Sports: V-Play NHL, NBA Re-Play, and Re-Play eSports

August 12, 2025Inspired Launches V-Play Football Brazil with EstrelaBet via the Altenar Sportsbook

August 06, 2025Inspired Reports Second Quarter 2025 Results

August 06, 202510-Q Quarterly Report for 2025 Q2

August 05, 2025Inspired Entertainment Names Aimee Remey as Vice President of Investor Relations

May 08, 202510-Q Quarterly Report for 2025 Q1

March 26, 202510-K Annual Report for 2024 FY

March 14, 2025Inspired Entertainment Earnings Are Imminent; These Most Accurate Analysts Revise Forecasts Ahead Of Earnings Call

November 07, 202410-Q Quarterly Report for 2024 Q3

August 08, 202410-Q Quarterly Report for 2024 Q2

May 10, 202410-Q Quarterly Report for 2024 Q1

April 15, 202410-K Annual Report for 2023 FY

February 27, 202410-K/A Annual Report for 2022 FY

February 27, 202410-Q/A Quarterly Report for 2023 Q1

February 27, 202410-Q/A Quarterly Report for 2023 Q2

February 27, 202410-Q Quarterly Report for 2023 Q3

August 11, 202310-Q Quarterly Report for 2023 Q2

May 10, 202310-Q Quarterly Report for 2023 Q1

March 16, 202310-K Annual Report for 2022 FY

November 09, 202210-Q Quarterly Report for 2022 Q3

August 09, 202210-Q Quarterly Report for 2022 Q2

May 10, 202210-Q Quarterly Report for 2022 Q1

March 31, 202210-K Annual Report for 2021 FY

November 12, 202110-Q Quarterly Report for 2021 Q3
A. Company Overview
Inspired Entertainment, Inc. is a prominent global gaming technology company that specializes in supplying content, platforms, and services to online and land-based regulated lottery, betting, and gaming operators. With a robust business model predominantly oriented toward business-to-business interactions, Inspired operates in various sectors, leveraging a diverse array of distribution channels.
Headquartered in the United States, Inspired Entertainment has established a significant presence in regulated markets across several jurisdictions, including the United Kingdom, Greece, and Italy. The company has reported notable revenue generation from these markets, with approximately 78% of its revenue for the year ending December 31, 2023, emanating from UK operations. Additionally, Inspired has started expanding its services into North America, where the gaming industry is experiencing noteworthy growth due to legislative changes.
As of December 31, 2023, Inspired Entertainment employs around 1,700 individuals, contributing to a streamlined operation focused on delivering innovative gaming solutions. The company has reported total revenues of $323 million and Adjusted EBITDA of $100.5 million for the same period, reflecting its solid financial performance amidst a competitive market.
B. Products and Services
Inspired operates within four main business segments: Gaming, Virtual Sports, Interactive, and Leisure, each offering a unique range of products and services.
Gaming Segment
In the Gaming segment, Inspired supplies gaming terminals and software to various entities, including betting offices, casinos, and adult gaming centers. The segment utilizes Server Based Gaming (SBG) technology, enabling operators to provide gaming content through digital terminals efficiently. As of year-end 2023, Inspired supports over 34,000 terminals internationally, employing a variety of popular gaming titles.
The SBG portfolio features a mix of slot games, traditional casino games like roulette and blackjack, and a customizable game management system tailored to various operators. This approach not only enhances the gaming experience but also allows Inspired to maintain a broad geographic reach through its proprietary networks and third-party integrations.
Virtual Sports Segment
The Virtual Sports segment is marked by the development and distribution of high-definition computer-rendered sports betting experiences that occur independently of real-world sporting events. This segment has rapidly expanded its customer base, serving approximately 32,000 retail venues globally. Virtual Sports allows customers to engage in sports betting on simulated events such as soccer, basketball, and horse racing, which can be accessed 24/7.
Inspired's innovations in this segment are underscored by partnerships with major sports leagues, including recent licensing agreements with the National Basketball Association (NBA) for content creation. The typical revenue model in this sector is based on participation, ensuring a consistent stream of income that benefits both Inspired and its operators.
Interactive Segment
The Interactive segment encompasses a blend of proprietary gaming content and offerings from the other segments to develop engaging online gaming experiences. Utilizing the Virgo Remote Gaming System (RGS), Inspired creates and distributes casino-style games, including popular titles like Space Invaders® and Reel King Megaways™.
With a reach that includes over 300 online gaming platforms in regulated markets, this segment is rapidly growing, supported by a 100% recurring revenue model under long-term contracts, highlighting the company's strong foothold in the online gaming ecosystem.
Leisure Segment
In the Leisure segment, Inspired supplies gaming terminals and amusement machines to the hospitality and leisure sectors. The company operates a substantial number of gaming terminals in pubs, bingo halls, and entertainment centers throughout the UK. Inspired’s offerings include virtual reality simulators and a multitude of interactive entertainment options, catering to a wide demographic.
Revenue generation in this segment also follows a participation-based model, ensuring that Inspired aligns its interests with those of its operators.
C. Market Presence and Geographic Reach
Inspired Entertainment has a diversified geographic presence, primarily focusing on the UK, Greece, and Italy, while also exploring opportunities in North America. Each region is characterized by unique regulatory environments, and Inspired has established partnerships with major operators such as William Hill, Betfair, and OPAP, reflecting the company's capability to navigate and operate within complex regulatory frameworks.
The company holds licenses with various regulatory bodies, enabling it to operate across multiple jurisdictions. This diversification not only mitigates risks associated with market fluctuations in any single region but also allows Inspired to capitalize on emerging trends in different sectors.
D. Financial Performance
For the year ended December 31, 2023, Inspired Entertainment demonstrated strong financial results, with total revenues of $323 million and an Adjusted EBITDA of $100.5 million. Analyzing the individual segments reveals that the Gaming segment generated $142.6 million in revenue, while Virtual Sports provided $56.2 million and Interactive $27.9 million. The Leisure segment also contributed significantly with revenue amounting to $96.3 million.
This performance reflects growth across all segments, particularly emphasizing the company's ability to foster recurring revenue streams through long-term contracts, a strategy that positions Inspired favorably for sustainable growth within the dynamic gaming market landscape.
E. Strategic Advantages
Inspired Entertainment leverages several competitive advantages that enhance its positioning in the gaming technology sector:
Established Market Position
With a long-standing presence in the market, Inspired has built a substantial installed base of gaming terminals and services across various jurisdictions. This established presence aids in maintaining enduring partnerships with operators and fosters brand recognition, which is essential for attracting new clients.
Recurring Revenue Model
The company’s business model is heavily reliant on long-term contracts that generate substantial recurring revenue. Approximately 79% of its total revenue comes from participation-based contracts, allowing Inspired to benefit directly from the success of its customers.
Strong Content Development
Inspired is dedicated to innovation and the continuous development of engaging gaming content. With a team that includes experts in gaming technology and creative design, the company is well-equipped to respond to emerging trends and customer demands, ensuring its product offerings remain competitive and appealing.
Adaptability and Market Penetration
The firm actively pursues opportunities for expansion in underpenetrated markets, particularly in North America, where gaming regulations are evolving. This adaptability underscores Inspired’s strategy to integrate into diverse regulatory environments while expanding its customer base.
F. Challenges and Competition
While Inspired Entertainment holds a strong market position, it operates in a highly competitive landscape marked by aggressive pricing practices and the presence of larger competitors with greater resources. These challenges necessitate continuous innovation in product offerings and the cultivation of customer relationships to sustain market share effectively.
Moreover, the evolving regulatory environment requires Inspired to consistently adapt its operational strategies to ensure compliance while pursuing growth in both established and emerging markets.
Stock Infos
SectorConsumer Discretionary
IndustryLeisure
CEOA. Lorne Weil
Dividends

Software Solutions
Inspired develops and provides gaming software, including its Server Based Gaming (SBG) technology and the Virgo Remote Gaming System (RGS), enabling operators to deliver engaging gaming content through digital platforms.

Hardware Manufacturers
Inspired supplies gaming terminals and amusement machines to various entities, including casinos and gaming centers, showcasing its role as a manufacturer of gaming hardware.

Gaming & Video Games
The company's core business revolves around providing gaming solutions, including slot games, virtual sports, and casino-style online games, positioning it firmly within the gaming industry.

Sports Betting
With its Virtual Sports segment and partnerships with major sports leagues, Inspired actively participates in the sports betting market, offering simulated event betting experiences.

Online Gambling
The Interactive segment focuses on creating and distributing online gaming and casino games, making Inspired a key player in the online gambling sector.