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Immersion Corp (IMMR)

Computer Hardware Information Technology
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Financial Metrics

Price to Earnings54.51x
Revenue Growth (1Y)11.24%
Debt to Equity0.47x

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Immersion Corp is undervalued

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Immersion Corporation Reports Fourth Quarter and Fiscal 2026 Results
July 27, 2026Immersion Corporation Reports Fourth Quarter and Fiscal 2026 Results
10-K Annual Report for 2026 FY
July 24, 202610-K Annual Report for 2026 FY
10-Q Quarterly Report for 2026 Q3
May 04, 202610-Q Quarterly Report for 2026 Q3
10-Q Quarterly Report for 2026 Q2
April 14, 202610-Q Quarterly Report for 2026 Q2
Immersion Corporation Receives Nasdaq Staff Additional Delinquency Notice
March 27, 2026Immersion Corporation Receives Nasdaq Staff Additional Delinquency Notice
10-Q Quarterly Report for 2026 Q1
March 26, 202610-Q Quarterly Report for 2026 Q1
10-K Annual Report for 2025 FY
March 12, 202610-K Annual Report for 2025 FY
Immersion Corporation Receives Nasdaq Staff Determination Letter; Will Seek Hearing & Continued Listing
February 13, 2026Immersion Corporation Receives Nasdaq Staff Determination Letter; Will Seek Hearing & Continued Listing
Wall Street's Most Accurate Analysts Spotlight On 3 Tech Stocks Delivering High-Dividend Yields
January 21, 2026Wall Street's Most Accurate Analysts Spotlight On 3 Tech Stocks Delivering High-Dividend Yields
Immersion Corporation Announces Receipt of a Delinquency Compliance Alert Notice from Nasdaq
December 26, 2025Immersion Corporation Announces Receipt of a Delinquency Compliance Alert Notice from Nasdaq
Immersion Corporation Announces Significant Increase in Quarterly Dividend and Cooperation Agreement with Largest Shareholder
December 08, 2025Immersion Corporation Announces Significant Increase in Quarterly Dividend and Cooperation Agreement with Largest Shareholder
Immersion Board Adopts Temporary Shareholder Rights Plan to Protect Long-Term Interests of All Shareholders
November 10, 2025Immersion Board Adopts Temporary Shareholder Rights Plan to Protect Long-Term Interests of All Shareholders
Immersion Corporation Announces Receipt of a Delinquency Compliance Alert Notice from Nasdaq
October 02, 2025Immersion Corporation Announces Receipt of a Delinquency Compliance Alert Notice from Nasdaq
Immersion Corporation Announces Receipt of a Delinquency Compliance Alert Notice from Nasdaq
August 22, 2025Immersion Corporation Announces Receipt of a Delinquency Compliance Alert Notice from Nasdaq
Immersion Corporation Reports Third Quarter of Fiscal 2025 Results
March 12, 2025Immersion Corporation Reports Third Quarter of Fiscal 2025 Results
10-Q Quarterly Report for 2025 Q3
March 12, 202510-Q Quarterly Report for 2025 Q3
Immersion Corporation Reports Second Quarter of Fiscal 2025 Results
December 16, 2024Immersion Corporation Reports Second Quarter of Fiscal 2025 Results
10-Q Quarterly Report for 2025 Q2
December 16, 202410-Q Quarterly Report for 2025 Q2
10-QT Quarterly Report for 2024 Q1
November 08, 202410-QT Quarterly Report for 2024 Q1
Immersion Corporation Reports Second Quarter 2024 Results
August 20, 2024Immersion Corporation Reports Second Quarter 2024 Results
10-Q Quarterly Report for 2024 Q2
August 19, 202410-Q Quarterly Report for 2024 Q2
Immersion Signs License Agreement with Samsung Electronics Co.
May 22, 2024Immersion Signs License Agreement with Samsung Electronics Co.
Immersion Corporation Reports First Quarter 2024 Results
May 08, 2024Immersion Corporation Reports First Quarter 2024 Results
10-Q Quarterly Report for 2024 Q1
May 08, 202410-Q Quarterly Report for 2024 Q1
10-K Annual Report for 2023 FY
March 11, 202410-K Annual Report for 2023 FY
Immersion Corporation Reports Fourth Quarter and Full Year 2023 Results
March 07, 2024Immersion Corporation Reports Fourth Quarter and Full Year 2023 Results
Immersion Signs License Agreement with Nintendo
March 04, 2024Immersion Signs License Agreement with Nintendo
Immersion Signs License Agreement with Meta Platforms, Inc. (formerly known as Facebook, Inc.)
February 14, 2024Immersion Signs License Agreement with Meta Platforms, Inc. (formerly known as Facebook, Inc.)
Immersion Corporation Reports Third Quarter 2023 Results
November 13, 2023Immersion Corporation Reports Third Quarter 2023 Results
10-Q Quarterly Report for 2023 Q3
November 13, 202310-Q Quarterly Report for 2023 Q3
Immersion Signs License Agreement with Razer
November 02, 2023Immersion Signs License Agreement with Razer
Immersion Corporation Reports Second Quarter 2023 Results
August 11, 2023Immersion Corporation Reports Second Quarter 2023 Results
10-Q Quarterly Report for 2023 Q2
August 11, 202310-Q Quarterly Report for 2023 Q2
10-Q Quarterly Report for 2023 Q1
May 11, 202310-Q Quarterly Report for 2023 Q1
10-K Annual Report for 2022 FY
February 22, 202310-K Annual Report for 2022 FY
10-Q Quarterly Report for 2022 Q3
November 14, 202210-Q Quarterly Report for 2022 Q3
10-Q Quarterly Report for 2022 Q2
August 15, 202210-Q Quarterly Report for 2022 Q2
10-Q Quarterly Report for 2022 Q1
May 13, 202210-Q Quarterly Report for 2022 Q1
10-K Annual Report for 2021 FY
February 25, 202210-K Annual Report for 2021 FY
10-Q Quarterly Report for 2021 Q3
November 03, 202110-Q Quarterly Report for 2021 Q3
10-Q Quarterly Report for 2021 Q2
August 16, 202110-Q Quarterly Report for 2021 Q2

A. Company Overview

Immersion Corporation specializes in the licensing of innovative haptic technologies that enhance digital experiences through tactile feedback. Established in 1993 in California and reincorporated in Delaware in 1999, the company has become a recognized leader in haptics, utilizing its extensive intellectual property (IP) portfolio to drive adoption and integration of touch-related technologies across various sectors. Immersion focuses on mobile communications, gaming, and automotive markets, while also exploring emerging opportunities in virtual and augmented reality and the Internet of Things (IoT).

B. Business Model

Immersion operates a licensing-based business model, providing access to its patented technologies and offering technical assistance to customers seeking to integrate haptic features into their products. This model involves licensing agreements that allow customers to use Immersion's innovations under their own brand names, resulting in widespread distribution of haptically enhanced devices and content. The company maintains nearly 1,000 issued or pending patents globally, covering a wide array of applications in haptic technology.

Licensing Agreements

The company's primary revenue streams are generated through technology and patent licenses, which are structured with fixed, variable, or hybrid royalty arrangements over defined periods. These agreements typically grant customers the rights to utilize Immersion's patented technologies in various applications, notably in mobile interfaces, gaming peripherals, and automotive systems.

C. Intellectual Property and Innovation

Immersion's competitive advantage is significantly rooted in its robust IP portfolio. This extensive collection of patents encompasses foundational technologies and innovations relevant to haptic integration across multiple industries. The company actively pursues new patents that align with its strategic goals and market demands while managing the costs associated with patent prosecution and maintenance effectively.

Research and Development

Continued investment in research and development is a priority, with a focus on enhancing existing technologies and exploring new haptic applications. In 2023, the company allocated $0.3 million to R&D, down from $1.4 million in 2022, reflecting a potential shift in strategy or resource allocation towards core business operations.

D. Market Applications

Immersion's technologies are utilized across a variety of industries:

Mobile Communications and Consumer Electronics

The company's haptic technologies are integrated by major OEMs in mobile devices, contributing significantly to user experience enhancement. Leading manufacturers like Samsung, Google, and Sony leverage Immersion's patents, with mobile communications accounting for a notable percentage of total revenue.

Gaming and Virtual Reality

Immersion has established licensing relationships with major gaming companies such as Microsoft, Sony, and Nintendo, providing haptic solutions for console gaming and VR applications. The gaming sector represented a substantial portion of the company's revenue, indicating a strong foothold in this competitive market.

Automotive Sector

The company's expertise extends into the automotive industry, where it licenses haptic technology to several automobile manufacturers and suppliers. As vehicles increasingly incorporate touch interfaces and haptic feedback systems, Immersion is well-positioned to capture growth in this market segment.

E. Competitive Landscape

Immersion faces competition largely from internal design teams within licensee organizations that might opt to develop their own haptic solutions or choose alternative technologies. The competitive landscape is also influenced by factors such as patent strength, technological innovation, and the ability to enhance user experiences. Immersion differentiates itself by offering a solid intellectual property foundation and expertise in haptic technology.

F. Future Outlook and Strategic Goals

Moving forward, Immersion aims to maximize its licensing potential while driving the widespread adoption of haptic technology. The company's strategic goals include:

  • Driving Adoption: By showcasing the advantages of its patented innovations, Immersion seeks to encourage integration across various markets.
  • Expanding Markets: The company intends to collaborate closely with component suppliers and technology partners to further explore applications in emerging markets including VR/AR.
  • Fostering Standards: Participation in standard-setting organizations is crucial for accelerating the adoption of haptic technologies industry-wide, aligning various stakeholders towards cohesive specifications.

With a consistent revenue mix expected while anticipating potential fluctuations due to emerging markets, Immersion remains focused on reinforcing its leadership in the haptic technology landscape and delivering valuable experiences that make digital interactions more tactile, personal, and impactful.

Stock Infos

SectorInformation Technology
IndustryComputer Hardware
CEOEric Singer

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